If you've understood the problem im talking about, please guide me to a potential solution. If(grid = grid & grid)Įlse cout << setw(3) << cgrid << setw(3) Int row, column // coordinares entered by user stored in these two variables while (flag1= true) Bool variables used to break out of the nested loops bool flag1 = true Assigns -1's randomly to some squares for( int i=0 i > &grid, vector > &cgrid, int ROWS, int COLUMNS) Start by setting up the dimensions of the grid and the. The number on the cell indicates how many mines are located nearby. Your goal is to open all the squares on the board except the ones that mask the mines. Vector > cgrid(ROWS, vector(COLUMNS, "*")) Ĭout > &grid, vector > &cgrid, int ROWS, int COLUMNS) Minesweeper is an online puzzle game, where players are challenged to clear a rectangular grid that contains hidden mines. Vector > grid(ROWS, vector(COLUMNS, -2)) Void Play_Game(vector > &, vector > &, int, int) Prototypes void Print_Grid (vector >&, vector >&, int, int) #include #include #include #include #include #include using namespace std print out grid for( int i=0 i bottom right corner if(i = ROWS-1 & j = COLUMNS-1) bottom left corner if(i = ROWS-1 & j = 0) top right corner if(i = 0 & j = COLUMNS-1) checks squares surrounding top left corner for mines if(i = 0 & j = 0) In the next print, the -2's should be changed to correct positive numbers. 247 Wordley also features practice puzzles, so you can get in some mental reps anytime you wish. Upon finishing a game, challenge your friends and family by sharing your once-daily wordley results by clicking the share button. Assigned -1's randomly to some squares // This will print out a grid with -1's and -2's // -1's are mines and -2's are non-mines. 247 Wordley is kid-friendly, fun, and engaging activity that can assist with vocabulary, spelling, and critical thinking. #include #include #include #include using namespace std Can someone look through the code and let me know what Im doing wrong? I noticed this error happens for only 1 or 2 square and always in the first two columns (from the left) in the grid. (Keep in mind that corner-mines are considered adjacent). Sometimes the number in a square doesn't match the number of mines adjacent to it. Problem is, sometimes it works and sometimes it doesn't. The number of -1's adjacent to the square, that is the number assigned to that particuar square (just like a normal minesweeper game). I then made a second nested loop that checks the surrounding squares for each element. I used a random number generator to set some elements to -1. I made a 2 dimensional array and looped through it using a nested loop. Since Im just working on getting the grid to work for now, I want everything (mines and numbers) to be visible. The program will output a grid (ex: 5x5). Right now, Im just trying to form the grid. It will not have any graphics, but be entirely text-based. Thus, that such number can only be placed into the upper right slot/bottom left spot, or the upper left slot/bottom right slot.Im trying to make a minesweeper game. This sudoku technique is used when a number can only be entered into a row in the exact two places as one other row. Advanced techniques of solving are also necessary when playing this extreme sudoku puzzle. Complete all the numbers to win sudoku.Įxpert Sudoku absolutely requires notes, so be sure to know that the pencil button in the right corner both enables and disables notes when needed. Place a digit one through nine into the 3x3 box, column, and row only once. Expert Sudoku puzzle games are still played and won the same way as all other Sudoku boards. This advanced logic is only for the most seasoned sudoku players who enjoy long, extremely advanced games which employ a lot of outside the box sudoku thinking. Beautiful 24/7 Sudoku's Expert Sudoku is going to requre much more advanced technique to solve than in previous puzzles on the site.